如你所贴,关键字static代表FadeTo是静态方法。 静态的方法、成员函数只能访问静态的数据成员或者静态的方法。 而你在里面调用的StartCoroutine() 是事例方法当然会报错。因此:void Awake(){ instance = this;} public static void FadeTo(string Road, float Speed) { ...instance.StartCoroutine (inst...
publicfinalclassKtCreateCoroutineKt{@NotNullprivatestaticfinalFunction1block;//注释1 主函数调用publicstaticfinalvoidmain(){Thread.sleep(2000L);testStartCoroutine();}// $FF: synthetic methodpublicstaticvoidmain(String[]var0){main();}@NotNullpublicstaticfinalFunction1getBlock(){returnblock;}//注释2 ...
public static void AddListener<T, X>(EventType eventType, CallBack<T, X> callBack) { OnListenerAdding(eventType, callBack); m_EventTable[eventType] = (CallBack<T, X>)m_EventTable[eventType] + callBack; } public static void AddListener<T, X, Y>(EventType eventType, CallBack<T, X...
publicfinalclassStartCoroutineKt{//block那块被转换成了一个类StartCoroutineKt$block$1,这里创建好一个实例对象,待会儿可以直接使用privatestaticfinalFunction1<Continuation<?superString>, Object> block =newStartCoroutineKt$block$1((Continuation<?superStartCoroutineKt$block$1>)null);publicstaticfinalvoidmain(){/...
publicfinalclassStartCoroutineKt{//block那块被转换成了一个类StartCoroutineKt$block$1,这里创建好一个实例对象,待会儿可以直接使用privatestaticfinalFunction1<Continuation<?superString>,Object>block=newStartCoroutineKt$block$1((Continuation<?superStartCoroutineKt$block$1>)null);publicstaticfinalvoidmain(){//调...
在C#中,协程(coroutine)是一种更简洁的异步编程方式。要处理协程的嵌套,可以使用async和await关键字。这里有一个简单的例子来说明如何处理协程嵌套: using System; using System.Threading.Tasks; class Program { static async Task Main(string[] args) { Console.WriteLine("Starting main coroutine..."); await...
publicfinalclassStartCoroutineKt{//block那块被转换成了一个类StartCoroutineKt$block$1,这里创建好一个实例对象,待会儿可以直接使用privatestaticfinalFunction1<Continuation<?superString>,Object>block=newStartCoroutineKt$block$1((Continuation<?superStartCoroutineKt$block$1>)null);publicstaticfinalvoidmain(){//调...
static void Main(string[] args) { Console.WriteLine("请输入第一个数:"); string str = Console.ReadLine(); int num = -1; if (IsNum(str,out num)) { Console.WriteLine("可转成数字:" + num); } Console.ReadLine(); } /// /// 判断...
publicstaticvoidTypeText(Text textElement,stringtext,floattime){ TutorialManager.typing =true;floatcharacterDelay = time / text.Length; SetText = typeWriter(textElement, text, characterDelay); textElement.StartCoroutine(SetText); } 开发者ID:kosenshou,项目名称:ripemango,代码行数:7,代码来源:AutoText...
static public void Invoke(InvokeHandler.Handler method,float time,int repeat=1){ InvokeHandler temp = newInvokeHandler (); temp.method =method; temp.repeatTime =time; temp.repeat =repeat; script.AddHandler(temp); } /// /// 取消循环调用 /// /...