Documentation Read the documentation here. Requirements Rust We currently target the latest stable release of Rust. SDL2.0 development libraries SDL2 >= 2.0.26 is recommended to use these bindings; below 2.0.26, you may experience link-time errors as some functions are used here but are not de...
DocumentationRead the documentation here.RequirementsRustWe currently target the latest stable release of Rust.SDL2.0 development librariesSDL2 >= 2.0.26 is recommended to use these bindings; below 2.0.26, you may experience link-time errors as some functions are used here but are not defined in...
Rust-SDL2 is a library for talking to the new SDL2.0 libraries from Rust. Low-level C components are wrapped in Rust code to make them more idiomatic and abstract away inappropriate manual memory management. Rust-SDL2 uses the MIT license. If you want a library compatible with earlier versi...
use the featureuse-pkgconfigso that rustc knows where to look for your SDL2 libraries and its dependencies for static linking. This is required because there is no built-in way to find the resources needed to link statically SDL2 from your system install development libraries withvcpkg. Instru...
Documentation Read the documentation here. Requirements Rust We currently target the latest stable release of Rust. SDL2.0 development libraries SDL2 >= 2.0.26 is recommended to use these bindings; below 2.0.26, you may experience link-time errors as some functions are used here but are not de...
Documentation Read the documentation here. Requirements Rust We currently target the latest stable release of Rust. SDL2.0 development libraries SDL2 >= 2.0.26 is recommended to use these bindings; below 2.0.26, you may experience link-time errors as some functions are used here but are not de...
The unsafe_textures feature is not documented online, you can use cargo doc to generate your own documentation with this feature enabled. Requirements Rust We currently target the latest stable release of Rust. SDL2.0 development libraries SDL2 >= 2.0.8 is recommended to use these bindings, but...