同时有些是用到其他资源,jvm也不会进行回收,类似Io流中的FileInputStream使用到了硬盘资源,垃圾回收器...
这可以通过用glRenderbufferStorage()实现。第一个参数必须是GL_RENDERBUFFER。第二个参数可以是用于颜色的(GL_RGB,GL_RGBA,etc.),用于深度的(GL_DEPTH_COMPONENT),或者是用于模板的格式(GL_STENCIL_INDEX)。Width和height是渲染缓存图像的像素维度。 width和height必须比GL_MAX_RENDERBUFFER_SIZE小,否则将会产生GL_...
GL.RenderbufferStorage 方法 參考 意見反應 定義 命名空間: OpenTK.Graphics.ES20 組件: OpenTK-1.0.dll 多載 展開表格 RenderbufferStorage(All, All, Int32, Int32) 已淘汰. RenderbufferStorage(RenderbufferTarget, RenderbufferInternalFormat, Int32, Int32) RenderbufferStorage(All, All, Int32, ...
glBindRenderbuffer(GL_RENDERBUFFER, m_uDepthRenderBufffer);glRenderbufferStorage(GL_RENDERBUFFER, uDepthStencilFormat, (GLsizei)powW, (GLsizei)powH); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uDepthRenderBufffer);// if depth format is the one with stenc...
默认情况下容器使用的资源是不受限制的。也就是可以使用主机内核调度器所允许的最大资源。但是...
glRenderbufferStorage — establish data storage, format and dimensions of a renderbuffer object's image 有点像descriptor bind前后用 sample //渲染缓冲区作为颜色缓冲区 glGenRenderbuffers(1,& colorBuffer); glBindRenderbuffer(GL_RENDERBUFFER,colorBuffer); ...
示例1: _init_framebuffer_object ▲点赞 2▼ # 需要导入模块: from OpenGL import GL [as 别名]# 或者: from OpenGL.GL importglRenderbufferStorage[as 别名]def_init_framebuffer_object(self):""" returns a Framebuffer Object to support offscreen rendering. ...
方法名:glRenderbufferStorage GL.glRenderbufferStorage介绍 [英]Entry point to C language function:void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) Part ofGL_ES_VERSION_2_0,GL_ARB_framebuffer_object,GL_VERSION_3_0;GL_OES_framebuffer_object ...
func glRenderbufferStorageMultisample( _ target: GLenum, _ samples: GLsizei, _ internalformat: GLenum, _ width: GLsizei, _ height: GLsizei ) Deprecated OpenGLES API deprecated. (Define GLES_SILENCE_DEPRECATION to silence these warnings) See Also Functions func glActiveShaderProgramEX...
GlGetVertexAttribIiv GlGetVertexAttribIuiv GlInvalidateFramebuffer GlInvalidateSubFramebuffer GlIsQuery GlIsSampler GlIsSync GlIsTransformFeedback GlIsVertexArray GlMapBufferRange GlPauseTransformFeedback GlProgramBinary GlProgramParameteri GlReadBuffer GlReadPixels GlRenderbufferStorageMultisample GlResumeTrans...