Here is 1 public repository matching this topic... Automatic motion generator from existing amc and asf files or bvh file bvhamcmotionbuildercharacter-modelretarget-bvh-filesautodesk-character-generator UpdatedMay 31, 2021 Python Improve this page ...
import { StaticGeometryGenerator } from 'three-mesh-bvh'; const generator = new StaticGeometryGenerator( [ ...skinnedMeshes ] ); const geometry = generator.generate(); geometry.computeBoundsTree(); // ... // update the geometry in place generator.generate( geometry ); geometry.boundsTree.re...
import{StaticGeometryGenerator}from'three-mesh-bvh';constgenerator=newStaticGeometryGenerator([...skinnedMeshes]);constgeometry=generator.generate();geometry.computeBoundsTree();// ...// update the geometry in placegenerator.generate(geometry);geometry.boundsTree.refit(); Serialization and Deserialization...
Tomas Sinkunas is the author of the BVH Importer for After Effects. In the past he has brought us some great tools such asSlice It Up which makes it easy to procedurally slice and animate clips in After Effects, the funKurulumun Curly Parametric Spline Generator for Cinema 4DandUmami which...
import { StaticGeometryGenerator } from 'three-mesh-bvh'; const generator = new StaticGeometryGenerator( [ ...skinnedMeshes ] ); const geometry = generator.generate(); geometry.computeBoundsTree(); // ... // update the geometry in place generator.generate( geometry ); geometry.boundsTree.re...